AI Insights · Timothy · April 2025
Top Boxing Games on iOS in Israel - Q1 2025
Explore the performance trends of the top boxing games on iOS in Israel during Q1 2025, with insights on downloads, revenue, and active users from Sensor Tower.
In the first quarter of 2025, the top boxing games on the iOS platform in Israel showcased intriguing trends in downloads, revenue, and active user engagement. Here's a breakdown of how these games performed, based on data from Sensor Tower.
Boxing Star: Boxing Fight Game experienced notable fluctuations in its weekly revenue, reaching around $191 in mid-March. Downloads were relatively stable, with a peak of 53K at the start of January, while active users hovered consistently around 84K towards the end of the quarter.
Real Boxing 2 saw a significant increase in weekly revenue, peaking at $205 in mid-February. The game’s downloads spiked to 321K during the same period. Active user numbers started strong at 566K and reached a high of 799K before slightly dropping towards the end of March.
WWE Mayhem maintained a steady revenue stream, peaking at $178 in early February. Downloads saw a resurgence in March, reaching 104K. Active users increased steadily, peaking at 551K in mid-March.
For I, The One - Fighting Games, revenue saw a gradual decline, starting at $77 in late January and dropping to $17 by the end of March. Downloads had a notable peak of 383K at the beginning of January, while active users showed a downtrend from 658K to 272K over the quarter.
Lastly, Burrito Bison: Launcha Libre experienced variable revenue, peaking at $80 in mid-March. Downloads remained modest, with a peak of 53K in mid-January. Active users increased to a high of 277K by late January, maintaining around 234K towards the quarter’s end.
For more detailed insights, visit Sensor Tower for comprehensive data and analysis.